Spookomatic is self-configuring sound machine, it automatically creates random patches, which can be tweaked afterwards. Just press the shuffle button and hear what you can find, it's a sort of a ghost in the machine.
Here's a how it sounds, in a compilation of different patches:
And here's a brief guide to user interface:
There are eleven step sequencers per layer, modulating parameters, like pan, tune, filters cutoff and send effect levels. What is uncommon about the sequencers, is that the sequence can be interpolated, that is, the parameter values can change gradually in between sequence steps, according to different curves. Each sequencer can run at different speed and different cycle, creating quite non-repetitive, yet tempo synchronized textures.
Here's how modulation sequencers work:
Spookomatic in cold numbers:
- 21 melodic sound sources, created with acoustic instruments (guitars, reed organ, voice, non-musical objects), vintage analog synthesizer and digital synthesis,
- 30 types of background noise from field recordings, or digital sound manipulation,
- 192 noise fragments to create sequenced ambiance,
- up to 10 sound layers,
- up to 110 modulation sequencers,
- 4 instrument configurations,
- 144 selected presets,
- 999999999 possible patches.
It's available at Kontakt Hub.
This instrument is new take on the idea, I was exploring with older, free instrument, Scape-o-matic. It has similar character and engine, though Spookomatic takes it to a new level.